07-29-09
Boston police officer was suspended for calling Gates a "Jungle Monkey".
He used racial slurs in reference to the Harvard scholar Henry Louis Gates Jr. Barrett, a 36-year-old who has been on the job for two years, was stripped of his gun and badge and faced a termination hearing in the following week of the incident.
http://www.huffingtonpost.com/2009/07/29/justin-barrett-boston-pol_n_247405.html
Monday, February 8, 2010
OFFICER FIRED!
"The Boston Police Department is committed to a standard of excellence," and ex-Officer Barrett's actions were of such an "egregious nature,"
http://www.thesecondageblog.com/2010/02/boston-police-officer-justin-barrett.html
Tuesday, November 30, 2010
Hate Speech
Obama has been compared as a Antichrist. Why we may think? Well you have to examine the religions that do not believe that the leader of the United States should be anything but an American, but specifically "white man". Would they think the same if we had a woman elected? Guess we'll have to find out.
There are TV personalities, pastors (Steven Anderson, the pastor of the Faithful Word Baptist Church in Arizona, preached a sermon last month entitled "Why I hate Barack Obama", in which he declared, "I'm going to pray he dies and goes to hell".
), and other speakers are slandering Obama and using their freedom of speach to boarder line the assertions to create a possible action by someone to create damage. Damage towards Obama or his family, however that may be.
Example quote given, "I'd take a gun to Washington if enough of you would go with me."
This could potentially cause damage if and when there really are follwers to the statement.
Our tax money donates to the secret service that is provided to the President. Because of these potentially damaging coments, Obama has the most money banked for use of secret service, in his defence. Protecting our president of the United States.
As society changes, we need to change with it. We can keep our beliefs but in the end we must accept the change, for change can be good.
There are TV personalities, pastors (Steven Anderson, the pastor of the Faithful Word Baptist Church in Arizona, preached a sermon last month entitled "Why I hate Barack Obama", in which he declared, "I'm going to pray he dies and goes to hell".
), and other speakers are slandering Obama and using their freedom of speach to boarder line the assertions to create a possible action by someone to create damage. Damage towards Obama or his family, however that may be.
Example quote given, "I'd take a gun to Washington if enough of you would go with me."
This could potentially cause damage if and when there really are follwers to the statement.
Our tax money donates to the secret service that is provided to the President. Because of these potentially damaging coments, Obama has the most money banked for use of secret service, in his defence. Protecting our president of the United States.
As society changes, we need to change with it. We can keep our beliefs but in the end we must accept the change, for change can be good.
Tuesday, November 23, 2010
Is Hate Speech in the Media DIretly Affecting Our Culture?
Issue 12
In this issue the authors Henry A. Giroux and Georgie Ann Weatherby & Brian Scoggins quarrel over the way "hate speechs" are masked in media today. This is done by entertainment, humor, and manipulate beliefs. This masked hate is what makes extremist groups successful. In the First Amendment their is a freedom of speach, but the internet leaves our freedom far behond what the consitution states.
First Amendment – Establishment Clause, Free Exercise Clause; freedom of speech, of the press, and of assembly; right to petition
Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.
Yes: Henry A. Giroux - Living in a Culture of Cruelty: Democracy as Spectacle
The issue of day to day life can be seen to have shifted to a society that measures the worth of human life in terms of cost-benefit analyses. With the economy today it is not only as working to get ahead but its a daily stuggle to survive. There is a growing dominance of the right-wing.
right wing
1. conservative: those members of a group or political party who hold more conservative views than the others
The masked hate is also evident in video games such as "Grand Theft Auto", television shows such as "24". There are also pornographic glorification of glamorized violence, fantasy, and escapism, this can be seen on "Dexter" which is on HBO and portrays serial killers. On YouTuve in July 2009 the author presents that over 85K videos with 'bum' in the title and over 5K of 'bum fighting'.
In this issue the authors Henry A. Giroux and Georgie Ann Weatherby & Brian Scoggins quarrel over the way "hate speechs" are masked in media today. This is done by entertainment, humor, and manipulate beliefs. This masked hate is what makes extremist groups successful. In the First Amendment their is a freedom of speach, but the internet leaves our freedom far behond what the consitution states.
First Amendment – Establishment Clause, Free Exercise Clause; freedom of speech, of the press, and of assembly; right to petition
Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances.
Yes: Henry A. Giroux - Living in a Culture of Cruelty: Democracy as Spectacle
The issue of day to day life can be seen to have shifted to a society that measures the worth of human life in terms of cost-benefit analyses. With the economy today it is not only as working to get ahead but its a daily stuggle to survive. There is a growing dominance of the right-wing.
right wing
1. conservative: those members of a group or political party who hold more conservative views than the others
The masked hate is also evident in video games such as "Grand Theft Auto", television shows such as "24". There are also pornographic glorification of glamorized violence, fantasy, and escapism, this can be seen on "Dexter" which is on HBO and portrays serial killers. On YouTuve in July 2009 the author presents that over 85K videos with 'bum' in the title and over 5K of 'bum fighting'.
Thursday, November 18, 2010
Collecting Information for the Final Research Project
Campaign 1994: California Governor
Kathleen Brown (Democrat) 40.6%: 3,519,766 Votes
Pete Wilson (Republican) 55.2%: 4,781,766 Votes –Incumbent
http://www.youtube.com/watch?v=beO5FYIGDVg
http://www.youtube.com/watch?v=lLIzzs2HHgY&NR=1 Pete Wilson 1994 campaign ad on illegal immigration
Campaign 2002: California Governor
Gray Davis (Democrat) 47.3%: 3,533,490 Votes -Incumbent
Bill Simon (Republican) 42.4%: 3,169,801 Votes
Campaign 2010: California Governor
Jerry Brown (Democrat) 53.6%: 4,987,007 Votes -Incumbent
Meg Whitman (Republican) 41.3%: 3,835,400 Votes
List of different types of advertisements:
Attack ads
Bumper stickers
Campaign buttons
Canvassing: Door to door, telephoning (telephone canvassing) it is to view how the voter will vote and not necessarily to argue or persuade them.
Direct marketing: advertising techniques such as fliers, catalogue distribution, promotional letters, and street advertising
Election promise
Get out the vote: Provide means and support to ensure as many votes overall (no matter what candidate) as possible
Lawn/ Building signs
Negative campaigning
Opposition research: researching your opponents background and history either ethically or non.
PIG: Persuade, Identify, Get out the vote
Posters
Push poll: Viewed as a form of negative campaigning. Influencing/ altering the views of the voter. This could use rumor mongering, may rely on innuendo or by using opposition research to down talk an opponent. This is condemned by the American Association of Political Consultants.
Reference:
http://en.wikipedia.org/wiki/California_state_elections,_1994
http://en.wikipedia.org/wiki/California_state_elections,_2002
http://en.wikipedia.org/wiki/California_state_elections,_November_2010
November 18, 2010 Draft 2
Analysis #3: Proposal for Research Project
Claudia Ayerdis
Media, Politics & Science 2010
Are U.S. candidates more or less aggressive in advertisement when it comes to running for office in regards to elections in 1994, 2002, and 2010?
I am an advertisement consultant studying the campaigning for candidates.
When it comes to each of those years does the popular group (Republican or Democrat) have any influence on the way candidates advertise their campaign.
I will create a slide show with Power Point in order to display the graphs properly. I will show bar graphs to display the difference in each year. The object is to first see if advertisement has grown in any of these campaign years and how. In my research I have comprised a list of what types of advertisements there are:
Attack ads
Bumper stickers
Campaign buttons
Canvassing: Door to door, telephoning (telephone canvassing) it is to view how the voter will vote and not necessarily to argue or persuade them.
Direct marketing: advertising techniques such as fliers, catalogue distribution, promotional letters, and street advertising
Election promise
Get out the vote: Provide means and support to ensure as many votes overall (no matter what candidate) as possible
Lawn/ Building signs
Negative campaigning
Opposition research: researching your opponents background and history either ethically or non- ethically.
PIG: Persuade, Identify, Get out the vote
Posters
Push poll: Viewed as a form of negative campaigning. Influencing/ altering the views of the voter. This could use rumor mongering, may rely on innuendo or by using opposition research to down talk an opponent. This is condemned by the American Association of Political Consultants.
I need to find out how it has changed over time, for example the World Wide Web. I have chosen to study the elections of governors of California.
1994: Kathleen Brown (Democrat) & Pete Wilson (Republican)
2002: Gray Davis (Democrat) & Bill Simon (Republican)
2010: Jerry Brown (Democrat) & Meg Whitman (Republican)
Is their any particular way that each party prefers to campaign?
Kathleen Brown (Democrat) 40.6%: 3,519,766 Votes
Pete Wilson (Republican) 55.2%: 4,781,766 Votes –Incumbent
http://www.youtube.com/watch?v=beO5FYIGDVg
http://www.youtube.com/watch?v=lLIzzs2HHgY&NR=1 Pete Wilson 1994 campaign ad on illegal immigration
Campaign 2002: California Governor
Gray Davis (Democrat) 47.3%: 3,533,490 Votes -Incumbent
Bill Simon (Republican) 42.4%: 3,169,801 Votes
Campaign 2010: California Governor
Jerry Brown (Democrat) 53.6%: 4,987,007 Votes -Incumbent
Meg Whitman (Republican) 41.3%: 3,835,400 Votes
List of different types of advertisements:
Attack ads
Bumper stickers
Campaign buttons
Canvassing: Door to door, telephoning (telephone canvassing) it is to view how the voter will vote and not necessarily to argue or persuade them.
Direct marketing: advertising techniques such as fliers, catalogue distribution, promotional letters, and street advertising
Election promise
Get out the vote: Provide means and support to ensure as many votes overall (no matter what candidate) as possible
Lawn/ Building signs
Negative campaigning
Opposition research: researching your opponents background and history either ethically or non.
PIG: Persuade, Identify, Get out the vote
Posters
Push poll: Viewed as a form of negative campaigning. Influencing/ altering the views of the voter. This could use rumor mongering, may rely on innuendo or by using opposition research to down talk an opponent. This is condemned by the American Association of Political Consultants.
Reference:
http://en.wikipedia.org/wiki/California_state_elections,_1994
http://en.wikipedia.org/wiki/California_state_elections,_2002
http://en.wikipedia.org/wiki/California_state_elections,_November_2010
November 18, 2010 Draft 2
Analysis #3: Proposal for Research Project
Claudia Ayerdis
Media, Politics & Science 2010
Are U.S. candidates more or less aggressive in advertisement when it comes to running for office in regards to elections in 1994, 2002, and 2010?
I am an advertisement consultant studying the campaigning for candidates.
When it comes to each of those years does the popular group (Republican or Democrat) have any influence on the way candidates advertise their campaign.
I will create a slide show with Power Point in order to display the graphs properly. I will show bar graphs to display the difference in each year. The object is to first see if advertisement has grown in any of these campaign years and how. In my research I have comprised a list of what types of advertisements there are:
Attack ads
Bumper stickers
Campaign buttons
Canvassing: Door to door, telephoning (telephone canvassing) it is to view how the voter will vote and not necessarily to argue or persuade them.
Direct marketing: advertising techniques such as fliers, catalogue distribution, promotional letters, and street advertising
Election promise
Get out the vote: Provide means and support to ensure as many votes overall (no matter what candidate) as possible
Lawn/ Building signs
Negative campaigning
Opposition research: researching your opponents background and history either ethically or non- ethically.
PIG: Persuade, Identify, Get out the vote
Posters
Push poll: Viewed as a form of negative campaigning. Influencing/ altering the views of the voter. This could use rumor mongering, may rely on innuendo or by using opposition research to down talk an opponent. This is condemned by the American Association of Political Consultants.
I need to find out how it has changed over time, for example the World Wide Web. I have chosen to study the elections of governors of California.
1994: Kathleen Brown (Democrat) & Pete Wilson (Republican)
2002: Gray Davis (Democrat) & Bill Simon (Republican)
2010: Jerry Brown (Democrat) & Meg Whitman (Republican)
Is their any particular way that each party prefers to campaign?
Tuesday, November 9, 2010
Do Media Dause Individuals to Develop Negative Body Images?
Issue 4
Is a healthy body attainable? Yes it is...but what is the cost? Women and Men both the same when it comes to attaining their ideal body image...more like what the body image should be. So buying products, services, and pampering yourself is the way to do it. Is it? "Fat becomes someting to be reared, and grooming practices and fashion are "sold" as imperatives for both men and women." Socially, behaviorally, and culturally, we all have issues, is it okay to blame media, is it their fault? Lets look further into body images and see if media causes individuals to develop negative body images.
Lets look specifically into magazines...
YES: Shari L. Dworkin and Faye Linda Wachs
Until recently the the male appearance was less important and their link was towards status, societal position, or power. The womens in turn was a desire to attaract an object. She is also an object linked to emotion and nature. Today women in social power, sports, and fitness have grown. Now the focus on both men and women is in line.
Fat is problematic. The diet industry is now worth some $58.7 billion. For men the focus is on striations and cuts underneath such as the famous 6-pack moving its way to the "even healthier" 8-pack. For women it is the decrease of fat for a "cellulite-free" form. There are so many types of fat loosing programs and regime that promise that you will loose it. The fat free fit look is can also be refered to as a status symbol. In order to maintain the ideal physique it requires significant time and money. For both men and women it is a continuous fight to attain the image that is in the magazine. We will prepare the foods, do the work outs, buy the products, go to the spa, do that sport, just so we can "fit in" and not look like FAT is taking over our lives and we can not live it to its potential.
NO: Michael P. Levine and Sarah K. Murnen
Body dissatisfaction, the drive to be thin, and eating disorders can't all be the mass media. Mass media is a mean to provide informaition, motivation, and provide products that can help you attain a goal.
1.) Women are naturally invested in their beauty assets and thus beauty is a woman's principal project in life
2.) A slender, youthful attractive "image" is really someting substantiv, because it is pleasing to males and it demonstrates to females that one is in control of one's life
3.) Leaning to perceive, monitor, and indeed experience yourself as the object of an essentially masculine gaze is an important part of being feminine and beutiful.
There is slim to non when it comes to correlating image related health issues with media. The most vulnerable girls may be subject to this.
With that being said there are still questions that remain.
Is a healthy body attainable? Yes it is...but what is the cost? Women and Men both the same when it comes to attaining their ideal body image...more like what the body image should be. So buying products, services, and pampering yourself is the way to do it. Is it? "Fat becomes someting to be reared, and grooming practices and fashion are "sold" as imperatives for both men and women." Socially, behaviorally, and culturally, we all have issues, is it okay to blame media, is it their fault? Lets look further into body images and see if media causes individuals to develop negative body images.
Lets look specifically into magazines...
YES: Shari L. Dworkin and Faye Linda Wachs
Until recently the the male appearance was less important and their link was towards status, societal position, or power. The womens in turn was a desire to attaract an object. She is also an object linked to emotion and nature. Today women in social power, sports, and fitness have grown. Now the focus on both men and women is in line.
Fat is problematic. The diet industry is now worth some $58.7 billion. For men the focus is on striations and cuts underneath such as the famous 6-pack moving its way to the "even healthier" 8-pack. For women it is the decrease of fat for a "cellulite-free" form. There are so many types of fat loosing programs and regime that promise that you will loose it. The fat free fit look is can also be refered to as a status symbol. In order to maintain the ideal physique it requires significant time and money. For both men and women it is a continuous fight to attain the image that is in the magazine. We will prepare the foods, do the work outs, buy the products, go to the spa, do that sport, just so we can "fit in" and not look like FAT is taking over our lives and we can not live it to its potential.
NO: Michael P. Levine and Sarah K. Murnen
Body dissatisfaction, the drive to be thin, and eating disorders can't all be the mass media. Mass media is a mean to provide informaition, motivation, and provide products that can help you attain a goal.
1.) Women are naturally invested in their beauty assets and thus beauty is a woman's principal project in life
2.) A slender, youthful attractive "image" is really someting substantiv, because it is pleasing to males and it demonstrates to females that one is in control of one's life
3.) Leaning to perceive, monitor, and indeed experience yourself as the object of an essentially masculine gaze is an important part of being feminine and beutiful.
There is slim to non when it comes to correlating image related health issues with media. The most vulnerable girls may be subject to this.
With that being said there are still questions that remain.
Thursday, November 4, 2010
Analysis #3: Proposal for Research Project
Claudia Ayerdis
Media, Politics & Science 2010
Reading Analysis #3: Proposal for Research Project
Are U.S. candidates more or less aggressive in advertisement when it comes to running for office in regards to 2010 elections verses the elections in 2000 and 1990s? In comparison to those three time frames, does the popular group (Republican or Democrat) have any influence on the way candidates advertise their campaign.
In order to gather a quantitative answer, I will use a graph and create a system of points to compare the 3 years chosen: 1990, 2000, and 2010.
The object is to first see if advertisement has grown in any of these campaign years and how. Secondly, I will select specific position, for example governor, and choose a state, to find out how advertisement has changed over time. Thirdly I will then take the prior information gathered to see if there is a correlation between the advertisement styles and the leading party. The leading party is determined by how many seats in the house either Republicans or Democrats have.
My hypothesis is that advertisement for candidates have become more aggressive over time. By being more aggressive, I mean that they choose to no use facts to bring down their opponent, but instead use satire, emotions, false-truths, and quantity of times the advertisement is shown. I believe the new technology such as the use of tweeter has enabled more confrontational candidates. As to whether or not the leading party plays a role in this, I’m not quite sure. I would presume that a larger Democratic party would be the invitation for a liberal expressions and ideals rather than if Republicans were the larger group.
Method for investigation will be online. This is the easiest way to gather data, watch old commercials and ads, and find statistics and numbers with credible sources quickly. By finding out if there is a correlation, we may better understand the direction that politicians will be taking in the future to gain votes and how they get lazy voters to hit the poles every November 2nd.
Steps:
1.) Find 3 positions that were most controversial as area of focus.
Use the 3 positions selected to link them to a state of focus.
How many Republicans/Democrats voted (within the criteria selected)?
1990? 2000? 2010?
(This means that for each year selected there will be 3 chosen candidates and their respective location (state/ national))
2.) Watch 5 advertisement segments from each of the positions selected.
Take notes on how many times they use Substantive Coverage, Hype, and Humor.
Create a 5 scale system for each to determine the usage and numerical data.
3.) For each year selected, what is the leading party of the state?
4.) Is there a correlation between any of the data collected?
Media, Politics & Science 2010
Reading Analysis #3: Proposal for Research Project
Are U.S. candidates more or less aggressive in advertisement when it comes to running for office in regards to 2010 elections verses the elections in 2000 and 1990s? In comparison to those three time frames, does the popular group (Republican or Democrat) have any influence on the way candidates advertise their campaign.
In order to gather a quantitative answer, I will use a graph and create a system of points to compare the 3 years chosen: 1990, 2000, and 2010.
The object is to first see if advertisement has grown in any of these campaign years and how. Secondly, I will select specific position, for example governor, and choose a state, to find out how advertisement has changed over time. Thirdly I will then take the prior information gathered to see if there is a correlation between the advertisement styles and the leading party. The leading party is determined by how many seats in the house either Republicans or Democrats have.
My hypothesis is that advertisement for candidates have become more aggressive over time. By being more aggressive, I mean that they choose to no use facts to bring down their opponent, but instead use satire, emotions, false-truths, and quantity of times the advertisement is shown. I believe the new technology such as the use of tweeter has enabled more confrontational candidates. As to whether or not the leading party plays a role in this, I’m not quite sure. I would presume that a larger Democratic party would be the invitation for a liberal expressions and ideals rather than if Republicans were the larger group.
Method for investigation will be online. This is the easiest way to gather data, watch old commercials and ads, and find statistics and numbers with credible sources quickly. By finding out if there is a correlation, we may better understand the direction that politicians will be taking in the future to gain votes and how they get lazy voters to hit the poles every November 2nd.
Steps:
1.) Find 3 positions that were most controversial as area of focus.
Use the 3 positions selected to link them to a state of focus.
How many Republicans/Democrats voted (within the criteria selected)?
1990? 2000? 2010?
(This means that for each year selected there will be 3 chosen candidates and their respective location (state/ national))
2.) Watch 5 advertisement segments from each of the positions selected.
Take notes on how many times they use Substantive Coverage, Hype, and Humor.
Create a 5 scale system for each to determine the usage and numerical data.
3.) For each year selected, what is the leading party of the state?
4.) Is there a correlation between any of the data collected?
Tuesday, November 2, 2010
Do Video Games Encourage Violent Behavior?
Unit 2, Issue 5, Page 92
We explore the world of video games and how they have changed over the years. Craig Anderson believes that young people are prompted to be more aggresive and violent when it comes to video games, more so than other media sources. Henry Jenkins argues that it is a misconception and that there is no correlation between violence and video games.
It seems that the issue might arrise that the youth today is less morally responsible, conservative, and judgemental about the relationship of media in reagards to fiction or non.
Yes: Violent Video Games: Myths, Facts, and Unanswered Questions- Craig A. Anderson
There are four types of evidence that prove this face: laboratory experiments, field experiments, cross-selectional correlation studies, and longitudinal studies. The 90's was the launch of creating ultimate realistic, violent, and cyberly competitive gaming. Video games went from fun and educational to fun and aggresive. This can be seen by the movie clips that are desined to move the story along and such as Grand Theft Auto, were you aquire points for killing innocent bystanders.
Myths and Facts
Myth 1. Violent video game research has yielded very mixed results: FACTS;
Using combined sources of evidence, there can be found links to increased aggressive behavior, thoughts, and affect; increased physiological arousal; and decreased prosocial behavior.
Myth 2. The studis that find significant effects are the weakest methodologically
This method has yielded the largest effect.
Myth 3. Laboratory experients are irrelevant: FACTS;
Example given is that variables know to influcene real world aggression and violence have the same effects on laboratory measures of aggression.
Myth 4. Field experiements are irrelevant or are normal play behaviors: FACT.
Myth 5. Correlational studies are irrelevant
Myth 6. There are no studies linking violent video game play to serious aggression. FACTS; High exposure of such types of video games have been linked to fighting at schools during free play periods.
Myth 7. Violent video games affect only a small fraction of players.
Myth 8. Unrealistic video game violence is completely safe fro adolescents.
Myth 9. The effects of violent video games are trivially small. FACTS; Meta-analyses reveal that violent video games affect a size larger than that of second hand tabacco smoke on lung cancer.
Myth 10. ARousal, not vilent content, accounts for video game induced increases in aggression.
Myth 11. If violent video games cause increases in aggression, violent crive rates in the U.S. would be increasing instead of decreasing. FACTS; Media violence in only one of the many factors that contribute to violence in society.
There are still studies missing that link the habitual violent video game exposure an later aggression. Also the corelation between the effect that television has verses video games.
NO: Reality Bytes: Eight Myths about Video Games Debunked- Henry Jenkins
According to federal crime statistics the rate of juvenile violent crime in the US is at a 30-year low. There is also a study with this that shows that usually the juveniles have consumed less media before commiting their crimes in a comparison of typically media consumers. Mental stability is te key factor when it comes to hostile kids and not media exposure.
Jenkins argues that most research that relate violence to video games are studies that are inconclusive, mainly because they are done at minor scales. 90% of children have played or play video games. The number that is currently growing are young adults over 18 years of age as well as female payers. The Federal Trade Commission has found that 83 percent of game purchases for underage consumers are done by their parents or parents with their children.
There are so many different types of video game styles and many are useful for learning and have meaningful means for individuals to express themselves. He gives the example of Sims game designed by Will Wright, In movies, one can always pull back and condemn the character. But when it comes to playing video games one choices the fate of the character, which in turn can encourage a person to examine their own values. 60% of gamers play with a friend(s). 25% play with spouses or parents.
"Research shows us only that violent play leads to more violent play"
Personally, I feel that it is up to the parent to determine what is sutable for their child play. Maturity level plays a key role in what they can play.
We explore the world of video games and how they have changed over the years. Craig Anderson believes that young people are prompted to be more aggresive and violent when it comes to video games, more so than other media sources. Henry Jenkins argues that it is a misconception and that there is no correlation between violence and video games.
It seems that the issue might arrise that the youth today is less morally responsible, conservative, and judgemental about the relationship of media in reagards to fiction or non.
Yes: Violent Video Games: Myths, Facts, and Unanswered Questions- Craig A. Anderson
There are four types of evidence that prove this face: laboratory experiments, field experiments, cross-selectional correlation studies, and longitudinal studies. The 90's was the launch of creating ultimate realistic, violent, and cyberly competitive gaming. Video games went from fun and educational to fun and aggresive. This can be seen by the movie clips that are desined to move the story along and such as Grand Theft Auto, were you aquire points for killing innocent bystanders.
Myths and Facts
Myth 1. Violent video game research has yielded very mixed results: FACTS;
Using combined sources of evidence, there can be found links to increased aggressive behavior, thoughts, and affect; increased physiological arousal; and decreased prosocial behavior.
Myth 2. The studis that find significant effects are the weakest methodologically
This method has yielded the largest effect.
Myth 3. Laboratory experients are irrelevant: FACTS;
Example given is that variables know to influcene real world aggression and violence have the same effects on laboratory measures of aggression.
Myth 4. Field experiements are irrelevant or are normal play behaviors: FACT.
Myth 5. Correlational studies are irrelevant
Myth 6. There are no studies linking violent video game play to serious aggression. FACTS; High exposure of such types of video games have been linked to fighting at schools during free play periods.
Myth 7. Violent video games affect only a small fraction of players.
Myth 8. Unrealistic video game violence is completely safe fro adolescents.
Myth 9. The effects of violent video games are trivially small. FACTS; Meta-analyses reveal that violent video games affect a size larger than that of second hand tabacco smoke on lung cancer.
Myth 10. ARousal, not vilent content, accounts for video game induced increases in aggression.
Myth 11. If violent video games cause increases in aggression, violent crive rates in the U.S. would be increasing instead of decreasing. FACTS; Media violence in only one of the many factors that contribute to violence in society.
There are still studies missing that link the habitual violent video game exposure an later aggression. Also the corelation between the effect that television has verses video games.
NO: Reality Bytes: Eight Myths about Video Games Debunked- Henry Jenkins
According to federal crime statistics the rate of juvenile violent crime in the US is at a 30-year low. There is also a study with this that shows that usually the juveniles have consumed less media before commiting their crimes in a comparison of typically media consumers. Mental stability is te key factor when it comes to hostile kids and not media exposure.
Jenkins argues that most research that relate violence to video games are studies that are inconclusive, mainly because they are done at minor scales. 90% of children have played or play video games. The number that is currently growing are young adults over 18 years of age as well as female payers. The Federal Trade Commission has found that 83 percent of game purchases for underage consumers are done by their parents or parents with their children.
There are so many different types of video game styles and many are useful for learning and have meaningful means for individuals to express themselves. He gives the example of Sims game designed by Will Wright, In movies, one can always pull back and condemn the character. But when it comes to playing video games one choices the fate of the character, which in turn can encourage a person to examine their own values. 60% of gamers play with a friend(s). 25% play with spouses or parents.
"Research shows us only that violent play leads to more violent play"
Personally, I feel that it is up to the parent to determine what is sutable for their child play. Maturity level plays a key role in what they can play.
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